Physical Camera and Exposure Control in Cinema 4D

Have you ever searched for a way of how to randomize the texture placement (Offset U and Offset V) of multiple objects all at once in Cinema 4D? Let's say you have floor tiles where each tile is still a seperate object and each such tile has a wood texture applied to it for example. If you don't offset the texture placement, all tiles will look exactly the same. As far as I know there is no way to randomize this offset without any plugin or script. You have to go into each texture tag and do it manually. In this lesson I show you how you can use XPresso to automate this task and how to store the expression in the Content Browser so you can quickly use it in your projects.